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Devlog
10,000 Downloads! Thank you so much!
April 14, 2024
by
Wolfe
1
Out of gratitude for reaching this milestone, I'd like to share that I'm hard at work on creating a development environment in the Defold engine. I no longer think Godot 4 is the best choice for the k...
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Costly 3D Mistakes to Avoid (Postmortem)
March 09, 2024
by
Wolfe
6
Since releasing GDSim , I have dedicated my development studies to becoming better at making games in 3D. There are several mistakes I can identify with my first effort, and I want to explain some, as...
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Tires at Rest - A Deceptive Solution
February 07, 2024
by
Wolfe
3
I promised a couple individuals I'd share a trick for smoothing out solving the equations for a stopped tire, long overdue. 🙏 If you're reading this after the Driving Simulator Workshop series I wr...
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Workshop VI - Brushing Up and Misc. Details (Mirror)
February 06, 2024
by
Wolfe
1
This post is a mirror of a message board post I wrote in 2021, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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Workshop V - Start Your Engines (Mirror)
February 06, 2024
by
Wolfe
This post is a mirror of a message board post I wrote in 2021, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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Workshop IV - Rays Go Round - Adding Things Up (Mirror)
February 06, 2024
by
Wolfe
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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Workshop III - Rays Go Round - Lateral Force (Mirror)
February 06, 2024
by
Wolfe
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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Workshop II - Suspending a RigidBody, Part 2 (Mirror)
February 06, 2024
by
Wolfe
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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Workshop I - Suspending a RigidBody (Mirror)
February 06, 2024
by
Wolfe
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all again. I'm copying it here for preservation...
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SERIES: Driving Simulator Workshop (Mirror)
February 06, 2024
by
Wolfe
2
In 2020-2021, I wrote a tutorial explaining the first steps to assemble a simulator like GDSim yourself in Godot, sharing fundamental concepts and sources that helped me. Here I will collect a mirror...
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Status Update 2023
February 02, 2024
by
Wolfe
2
Belated Happy New Year! What have I been up to? I've been hitting the books on 3D graphics rendering; techniques and pitfalls. In this process, I think I have now identified about everything that make...
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Status Update 2022
December 23, 2022
by
Wolfe
1
First, I want to thank everyone who has supported GDSim with your downloads, reviews, and comments. It has now been downloaded over 4600 times ! A year has gone by, and it is past time to check in, as...
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Status Update and Over 1100 Downloads
December 08, 2021
by
Wolfe
2
Although there has been no update in months, rest assured the project is still alive. :) If you asked me to name what part of the project is holding things up, I would point to Runabout Circuit. As th...
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Version 0.4.1 - Scuba Circuit and Hypermiling
August 17, 2021
by
Wolfe
1
#update, #fuel
A hidden yet significant bug was brought to my attention, so I have rolled out the latest changes as a small 0.4 update. Now, when you press Ctrl + F to show the suspension and tire forces, some extra...
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500 Downloads, and MacOS
August 08, 2021
by
Wolfe
1
#milestone
More than 500 downloads now! Thank you all for giving my project a try. :) For the heck of it, here are the shares of downloads for each version since version 0.3.0a: Windows 64-bit = 71.7% Windows 32...
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Version 0.4 - Autocross and Auto-saving
August 08, 2021
by
Wolfe
#update, #settings
Version 0.4 introduces some very significant new features, including save file functionality, customizable car setups, and support for user-created content in the form of autocross! A common theme her...
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How I Got Here (Video)
July 27, 2021
by
Wolfe
3
#milestone
The latest video on my YT channel is a retrospective of the stepping stones I created along the way to GDSim. With the video and in this post, it is my hope to inspire others to pursue their dream of...
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Version 0.3.1 Hotfix (Twice)
July 04, 2021
by
Wolfe
#update
I figured this would happen, but version 0.3.1 was a little too quick. I have re-uploaded the files (and once again), so if you encounter the first two issues, you may fix it by downloading the game a...
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Over 250 Downloads!
July 03, 2021
by
Wolfe
#milestone
Wow, more than 250 downloads already! I am humbled and grateful. Thank you all for trying out my project. :D I've taken note of the statistics for each OS version for the latest two uploads: Windows 6...
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Version 0.3.1 - Quick Update, Slow(er) Steering
July 02, 2021
by
Wolfe
#update, #steering
I've implemented some quick but significant changes, and I wanted to push them out sooner rather than later. Just in case, I will leave v0.3.0 up for download, but I believe that will prove to be an u...
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Version 0.3 - Running to Horizon
June 29, 2021
by
Wolfe
#update, #weather, #CPU
The latest version of GDSim (0.3) is now available, and the game page is now live! This update marks the official, in-development alpha launch. I think it's as ready as it will ever be in relation to...
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Now Offering Downloads for 32-bit OSes
May 24, 2021
by
Wolfe
With version 0.2a I have added 32-bit versions for both Windows and Linux. I am able to test the 32-bit Windows release in Windows 10, but I have not been able to test the 32-bit Linux release...
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Version 0.2 - Weather Options, Wily CPUs, Wheel Paint
May 24, 2021
by
Wolfe
#CPU, #settings, #weather
A new version of GDSim (0.2) is available for download! This update does not add very much in terms of content, but it represents a significant step forward in refining and improving several elements,...
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Version 0.1.1 - New CPU Path Logic
April 11, 2021
by
Wolfe
#CPU, #fuel
A new version of GDSim (0.1.1) is available for download: *Improvement* - Refined CPU path; adjustments to CPU navigation *Improvement* - HUD/Interface now scales more appropriately for different wind...
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Obligatory Day-One Update
April 04, 2021
by
Wolfe
#update
Can't launch a game in the 2020s without a day one patch (or close enough to it), right? :) I have re-uploaded the files with a few fixes; oversights from a bit of moving and reorganizing things: Afte...
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