Version 0.1.1 - New CPU Path Logic
GDSim » Devlog
A new version of GDSim (0.1.1) is available for download:
- *Improvement* - Refined CPU path; adjustments to CPU navigation
- *Improvement* - HUD/Interface now scales more appropriately for different window/screen sizes
- *Fix* - "Course Map" option toggle did not work
- *New* - Fuel consumption; fuel gauge display; fuel adds mass to vehicle
- *New* - Odometer/Trip. display
- *New* - "Photo Mode" controls for standing camera
- Blackjack - Adjustments to suspension and alignment
- -0.25 degree camber in front
- +0.15 degree camber in rear
- Stiffer front springs
Files
GDSim_011_alpha_win.zip 24 MB
Apr 11, 2021
GDSim_011_alpha_linux.zip 25 MB
Apr 11, 2021
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GDSim
Driving simulator prototype made with Godot
Status | Prototype |
Author | Wolfe |
Genre | Simulation, Racing |
Tags | 3D, Driving, gamepad, Local multiplayer, Physics |
Languages | English |
Accessibility | Configurable controls |
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- Workshop IV - Rays Go Round - Adding Things Up (Mirror)Feb 06, 2024
- Workshop III - Rays Go Round - Lateral Force (Mirror)Feb 06, 2024
- Workshop II - Suspending a RigidBody, Part 2 (Mirror)Feb 06, 2024
- Workshop I - Suspending a RigidBody (Mirror)Feb 06, 2024
- SERIES: Driving Simulator Workshop (Mirror)Feb 06, 2024
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