500 Downloads, and MacOS
GDSim » Devlog
More than 500 downloads now! Thank you all for giving my project a try. :)
For the heck of it, here are the shares of downloads for each version since version 0.3.0a:
- Windows 64-bit = 71.7%
- Windows 32-bit = 5.4%
- Linux 64-bit = 19.9%
- Linux 32-bit = 3.0%
Another thing worthy of announcement -- I have now exported the project to MacOS! I have briefly tested it on my wife's Macbook Pro (Big Sur 11.2.3), where I discovered I needed to code a Mac-only special case for the autocross, setup, and save files. With luck, all should be working.
Files
GDSim_040a_macos.7z 51 MB
Aug 09, 2021
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GDSim
Driving simulator prototype made with Godot
Status | Prototype |
Author | Wolfe |
Genre | Simulation, Racing |
Tags | 3D, Driving, gamepad, Local multiplayer, Physics |
Languages | English |
Accessibility | Configurable controls |
More posts
- Costly 3D Mistakes to Avoid (Postmortem)19 days ago
- Tires at Rest - A Deceptive Solution50 days ago
- Workshop VI - Brushing Up and Misc. Details (Mirror)52 days ago
- Workshop V - Start Your Engines (Mirror)52 days ago
- Workshop IV - Rays Go Round - Adding Things Up (Mirror)52 days ago
- Workshop III - Rays Go Round - Lateral Force (Mirror)52 days ago
- Workshop II - Suspending a RigidBody, Part 2 (Mirror)52 days ago
- Workshop I - Suspending a RigidBody (Mirror)52 days ago
- SERIES: Driving Simulator Workshop (Mirror)52 days ago
- Status Update 202355 days ago
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